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feat(tui): hardware cursor positioning for IME support
- Add Focusable interface for components that need hardware cursor positioning - Add CURSOR_MARKER (APC escape sequence) for marking cursor position in render output - Editor and Input components implement Focusable and emit marker when focused - TUI extracts cursor position from rendered output and positions hardware cursor - Track hardwareCursorRow separately from cursorRow for differential rendering - visibleWidth() and extractAnsiCode() now handle APC sequences - Update overlay-test.ts example to demonstrate Focusable usage - Add documentation for Focusable interface in docs/tui.md Closes #719, closes #525
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8 changed files with 193 additions and 17 deletions
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@ -1,5 +1,5 @@
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import { getEditorKeybindings } from "../keybindings.js";
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import type { Component } from "../tui.js";
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import { type Component, CURSOR_MARKER, type Focusable } from "../tui.js";
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import { getSegmenter, isPunctuationChar, isWhitespaceChar, visibleWidth } from "../utils.js";
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const segmenter = getSegmenter();
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@ -7,12 +7,15 @@ const segmenter = getSegmenter();
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/**
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* Input component - single-line text input with horizontal scrolling
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*/
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export class Input implements Component {
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export class Input implements Component, Focusable {
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private value: string = "";
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private cursor: number = 0; // Cursor position in the value
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public onSubmit?: (value: string) => void;
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public onEscape?: () => void;
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/** Focusable interface - set by TUI when focus changes */
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focused: boolean = false;
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// Bracketed paste mode buffering
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private pasteBuffer: string = "";
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private isInPaste: boolean = false;
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@ -325,9 +328,12 @@ export class Input implements Component {
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const atCursor = visibleText[cursorDisplay] || " "; // Character at cursor, or space if at end
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const afterCursor = visibleText.slice(cursorDisplay + 1);
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// Hardware cursor marker (zero-width, emitted before fake cursor for IME positioning)
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const marker = this.focused ? CURSOR_MARKER : "";
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// Use inverse video to show cursor
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const cursorChar = `\x1b[7m${atCursor}\x1b[27m`; // ESC[7m = reverse video, ESC[27m = normal
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const textWithCursor = beforeCursor + cursorChar + afterCursor;
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const textWithCursor = beforeCursor + marker + cursorChar + afterCursor;
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// Calculate visual width
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const visualLength = visibleWidth(textWithCursor);
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