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Fix message editor height adjustment, requires Chrome +123
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b6b64dff86
commit
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11 changed files with 41 additions and 38 deletions
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@ -22,13 +22,6 @@ export class MessageEditor extends LitElement {
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const oldValue = this._value;
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this._value = val;
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this.requestUpdate("value", oldValue);
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this.updateComplete.then(() => {
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const textarea = this.textareaRef.value;
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if (textarea) {
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textarea.style.height = "auto";
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textarea.style.height = `${Math.min(textarea.scrollHeight, 200)}px`;
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}
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});
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}
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@property() isStreaming = false;
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@ -60,8 +53,6 @@ export class MessageEditor extends LitElement {
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private handleTextareaInput = (e: Event) => {
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const textarea = e.target as HTMLTextAreaElement;
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this.value = textarea.value;
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textarea.style.height = "auto";
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textarea.style.height = `${Math.min(textarea.scrollHeight, 200)}px`;
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this.onInput?.(this.value);
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};
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@ -231,33 +222,13 @@ export class MessageEditor extends LitElement {
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this.processingFiles = false;
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};
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private adjustTextareaHeight() {
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const textarea = this.textareaRef.value;
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if (textarea) {
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// Reset height to auto to get accurate scrollHeight
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textarea.style.height = "auto";
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// Only adjust if there's content, otherwise keep minimal height
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if (this.value.trim()) {
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textarea.style.height = `${Math.min(textarea.scrollHeight, 200)}px`;
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}
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}
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}
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override firstUpdated() {
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const textarea = this.textareaRef.value;
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if (textarea) {
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// Don't adjust height on first render - let it be minimal
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textarea.focus();
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}
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}
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override updated() {
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// Only adjust height when component updates if there's content
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if (this.value) {
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this.adjustTextareaHeight();
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}
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}
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override render() {
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// Check if current model supports thinking/reasoning
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const model = this.currentModel;
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@ -304,7 +275,7 @@ export class MessageEditor extends LitElement {
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class="w-full bg-transparent p-4 text-foreground placeholder-muted-foreground outline-none resize-none overflow-y-auto"
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placeholder=${i18n("Type a message...")}
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rows="1"
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style="max-height: 200px;"
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style="max-height: 200px; field-sizing: content; min-height: 1lh; height: auto;"
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.value=${this.value}
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@input=${this.handleTextareaInput}
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@keydown=${this.handleKeyDown}
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