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Fix --no-skills flag not preventing skills from loading
The --no-skills flag set options.skills = [] in main.ts, but the
interactive mode UI would rediscover skills anyway because it called
loadSkills() directly instead of using the already-loaded skills.
Changes:
- Add AgentSession.skills and AgentSession.skillWarnings properties
- discoverSkills() now returns { skills, warnings } instead of Skill[]
- Interactive mode uses session.skills instead of calling loadSkills()
- Update SDK docs and examples for new return type
Fixes #577
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7 changed files with 88 additions and 54 deletions
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@ -43,7 +43,6 @@ import type {
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import { KeybindingsManager } from "../../core/keybindings.js";
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import { createCompactionSummaryMessage } from "../../core/messages.js";
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import { type SessionContext, SessionManager } from "../../core/session-manager.js";
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import { loadSkills } from "../../core/skills.js";
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import { loadProjectContextFiles } from "../../core/system-prompt.js";
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import { allTools } from "../../core/tools/index.js";
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import type { TruncationResult } from "../../core/tools/truncate.js";
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@ -564,24 +563,22 @@ export class InteractiveMode {
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this.chatContainer.addChild(new Spacer(1));
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}
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// Show loaded skills
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const skillsSettings = this.session.skillsSettings;
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if (skillsSettings?.enabled !== false) {
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const { skills, warnings: skillWarnings } = loadSkills(skillsSettings ?? {});
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if (skills.length > 0) {
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const skillList = skills.map((s) => theme.fg("dim", ` ${s.filePath}`)).join("\n");
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this.chatContainer.addChild(new Text(theme.fg("muted", "Loaded skills:\n") + skillList, 0, 0));
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this.chatContainer.addChild(new Spacer(1));
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}
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// Show loaded skills (already discovered by SDK)
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const skills = this.session.skills;
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if (skills.length > 0) {
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const skillList = skills.map((s) => theme.fg("dim", ` ${s.filePath}`)).join("\n");
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this.chatContainer.addChild(new Text(theme.fg("muted", "Loaded skills:\n") + skillList, 0, 0));
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this.chatContainer.addChild(new Spacer(1));
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}
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// Show skill warnings if any
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if (skillWarnings.length > 0) {
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const warningList = skillWarnings
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.map((w) => theme.fg("warning", ` ${w.skillPath}: ${w.message}`))
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.join("\n");
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this.chatContainer.addChild(new Text(theme.fg("warning", "Skill warnings:\n") + warningList, 0, 0));
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this.chatContainer.addChild(new Spacer(1));
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}
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// Show skill warnings if any
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const skillWarnings = this.session.skillWarnings;
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if (skillWarnings.length > 0) {
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const warningList = skillWarnings
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.map((w) => theme.fg("warning", ` ${w.skillPath}: ${w.message}`))
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.join("\n");
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this.chatContainer.addChild(new Text(theme.fg("warning", "Skill warnings:\n") + warningList, 0, 0));
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this.chatContainer.addChild(new Spacer(1));
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}
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const extensionRunner = this.session.extensionRunner;
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