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fix(tui): reduce flicker by only re-rendering changed lines (#617)
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3 changed files with 118 additions and 5 deletions
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@ -368,6 +368,7 @@ export class TUI extends Container {
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// Find first and last changed lines
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let firstChanged = -1;
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let lastChanged = -1;
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const maxLines = Math.max(newLines.length, this.previousLines.length);
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for (let i = 0; i < maxLines; i++) {
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const oldLine = i < this.previousLines.length ? this.previousLines[i] : "";
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@ -377,6 +378,7 @@ export class TUI extends Container {
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if (firstChanged === -1) {
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firstChanged = i;
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}
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lastChanged = i;
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}
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}
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@ -445,9 +447,10 @@ export class TUI extends Container {
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buffer += "\r"; // Move to column 0
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// Render from first changed line to end, clearing each line before writing
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// This avoids the \x1b[J clear-to-end which can cause flicker in xterm.js
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for (let i = firstChanged; i < newLines.length; i++) {
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// Only render changed lines (firstChanged to lastChanged), not all lines to end
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// This reduces flicker when only a single line changes (e.g., spinner animation)
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const renderEnd = Math.min(lastChanged, newLines.length - 1);
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for (let i = firstChanged; i <= renderEnd; i++) {
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if (i > firstChanged) buffer += "\r\n";
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buffer += "\x1b[2K"; // Clear current line
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const line = newLines[i];
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@ -483,8 +486,17 @@ export class TUI extends Container {
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buffer += line;
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}
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// Track where cursor ended up after rendering
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let finalCursorRow = renderEnd;
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// If we had more lines before, clear them and move cursor back
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if (this.previousLines.length > newLines.length) {
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// Move to end of new content first if we stopped before it
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if (renderEnd < newLines.length - 1) {
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const moveDown = newLines.length - 1 - renderEnd;
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buffer += `\x1b[${moveDown}B`;
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finalCursorRow = newLines.length - 1;
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}
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const extraLines = this.previousLines.length - newLines.length;
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for (let i = newLines.length; i < this.previousLines.length; i++) {
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buffer += "\r\n\x1b[2K";
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@ -498,8 +510,8 @@ export class TUI extends Container {
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// Write entire buffer at once
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this.terminal.write(buffer);
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// Cursor is now at end of last line
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this.cursorRow = newLines.length - 1;
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// Track cursor position for next render
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this.cursorRow = finalCursorRow;
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this.previousLines = newLines;
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this.previousWidth = width;
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