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feat(hooks): add systemPromptAppend to before_agent_start, full tool registry
- before_agent_start handlers can return systemPromptAppend to dynamically append text to the system prompt for that turn - Multiple hooks' systemPromptAppend strings are concatenated - Multiple hooks' messages are now all injected (not just first) - Tool registry now contains ALL built-in tools (read, bash, edit, write, grep, find, ls) regardless of --tools flag - --tools only sets initially active tools, hooks can enable any via setActiveTools() - System prompt automatically rebuilds when tools change, updating tool descriptions and guidelines - Add pirate.ts example hook demonstrating systemPromptAppend - Update hooks.md with systemPromptAppend documentation
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7 changed files with 136 additions and 20 deletions
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@ -84,6 +84,8 @@ export interface AgentSessionConfig {
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modelRegistry: ModelRegistry;
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/** Tool registry for hook getTools/setTools - maps name to tool */
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toolRegistry?: Map<string, AgentTool>;
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/** Function to rebuild system prompt when tools change */
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rebuildSystemPrompt?: (toolNames: string[]) => string;
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}
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/** Options for AgentSession.prompt() */
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@ -186,6 +188,12 @@ export class AgentSession {
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// Tool registry for hook getTools/setTools
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private _toolRegistry: Map<string, AgentTool>;
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// Function to rebuild system prompt when tools change
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private _rebuildSystemPrompt?: (toolNames: string[]) => string;
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// Base system prompt (without hook appends) - used to apply fresh appends each turn
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private _baseSystemPrompt: string;
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constructor(config: AgentSessionConfig) {
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this.agent = config.agent;
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this.sessionManager = config.sessionManager;
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@ -197,6 +205,8 @@ export class AgentSession {
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this._skillsSettings = config.skillsSettings;
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this._modelRegistry = config.modelRegistry;
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this._toolRegistry = config.toolRegistry ?? new Map();
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this._rebuildSystemPrompt = config.rebuildSystemPrompt;
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this._baseSystemPrompt = config.agent.state.systemPrompt;
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// Always subscribe to agent events for internal handling
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// (session persistence, hooks, auto-compaction, retry logic)
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@ -448,17 +458,26 @@ export class AgentSession {
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/**
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* Set active tools by name.
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* Only tools in the registry can be enabled. Unknown tool names are ignored.
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* Also rebuilds the system prompt to reflect the new tool set.
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* Changes take effect on the next agent turn.
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*/
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setActiveToolsByName(toolNames: string[]): void {
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const tools: AgentTool[] = [];
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const validToolNames: string[] = [];
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for (const name of toolNames) {
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const tool = this._toolRegistry.get(name);
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if (tool) {
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tools.push(tool);
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validToolNames.push(name);
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}
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}
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this.agent.setTools(tools);
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// Rebuild base system prompt with new tool set
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if (this._rebuildSystemPrompt) {
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this._baseSystemPrompt = this._rebuildSystemPrompt(validToolNames);
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this.agent.setSystemPrompt(this._baseSystemPrompt);
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}
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}
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/** Whether auto-compaction is currently running */
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@ -589,15 +608,25 @@ export class AgentSession {
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// Emit before_agent_start hook event
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if (this._hookRunner) {
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const result = await this._hookRunner.emitBeforeAgentStart(expandedText, options?.images);
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if (result?.message) {
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messages.push({
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role: "hookMessage",
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customType: result.message.customType,
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content: result.message.content,
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display: result.message.display,
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details: result.message.details,
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timestamp: Date.now(),
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});
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// Add all hook messages
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if (result?.messages) {
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for (const msg of result.messages) {
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messages.push({
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role: "hookMessage",
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customType: msg.customType,
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content: msg.content,
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display: msg.display,
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details: msg.details,
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timestamp: Date.now(),
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});
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}
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}
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// Apply hook systemPromptAppend on top of base prompt
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if (result?.systemPromptAppend) {
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this.agent.setSystemPrompt(`${this._baseSystemPrompt}\n\n${result.systemPromptAppend}`);
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} else {
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// Ensure we're using the base prompt (in case previous turn had appends)
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this.agent.setSystemPrompt(this._baseSystemPrompt);
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}
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}
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