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feat(tui): add overlay compositing for ctx.ui.custom() (#558)
Adds overlay rendering capability to the TUI, enabling floating modal
components that render on top of existing content without clearing the screen.
- Add showOverlay(), hideOverlay(), hasOverlay() methods to TUI
- Implement ANSI-aware line compositing via extractSegments()
- Support overlay stack (multiple overlays, later on top)
- Add { overlay: true } option to ctx.ui.custom()
- Add overlay-test.ts example extension
Also fixes pre-existing bug where bash tool output cached visual lines
at fixed terminal width, causing crashes on terminal resize.
Co-authored-by: Nico Bailon <nico.bailon@gmail.com>
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commit
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8 changed files with 488 additions and 48 deletions
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@ -932,7 +932,7 @@ export class InteractiveMode {
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setFooter: (factory) => this.setExtensionFooter(factory),
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setHeader: (factory) => this.setExtensionHeader(factory),
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setTitle: (title) => this.ui.terminal.setTitle(title),
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custom: (factory) => this.showExtensionCustom(factory),
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custom: (factory, options) => this.showExtensionCustom(factory, options),
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setEditorText: (text) => this.editor.setText(text),
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getEditorText: () => this.editor.getText(),
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editor: (title, prefill) => this.showExtensionEditor(title, prefill),
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@ -1188,9 +1188,7 @@ export class InteractiveMode {
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}
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}
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/**
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* Show a custom component with keyboard focus.
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*/
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/** Show a custom component with keyboard focus. Overlay mode renders on top of existing content. */
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private async showExtensionCustom<T>(
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factory: (
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tui: TUI,
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@ -1198,29 +1196,56 @@ export class InteractiveMode {
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keybindings: KeybindingsManager,
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done: (result: T) => void,
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) => (Component & { dispose?(): void }) | Promise<Component & { dispose?(): void }>,
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options?: { overlay?: boolean },
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): Promise<T> {
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const savedText = this.editor.getText();
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const isOverlay = options?.overlay ?? false;
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return new Promise((resolve) => {
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const restoreEditor = () => {
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this.editorContainer.clear();
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this.editorContainer.addChild(this.editor);
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this.editor.setText(savedText);
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this.ui.setFocus(this.editor);
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this.ui.requestRender();
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};
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return new Promise((resolve, reject) => {
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let component: Component & { dispose?(): void };
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let closed = false;
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const close = (result: T) => {
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component.dispose?.();
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this.editorContainer.clear();
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this.editorContainer.addChild(this.editor);
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this.editor.setText(savedText);
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this.ui.setFocus(this.editor);
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this.ui.requestRender();
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if (closed) return;
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closed = true;
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if (isOverlay) this.ui.hideOverlay();
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else restoreEditor();
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// Note: both branches above already call requestRender
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resolve(result);
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try {
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component?.dispose?.();
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} catch {
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/* ignore dispose errors */
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}
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};
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Promise.resolve(factory(this.ui, theme, this.keybindings, close)).then((c) => {
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component = c;
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this.editorContainer.clear();
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this.editorContainer.addChild(component);
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this.ui.setFocus(component);
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this.ui.requestRender();
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});
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Promise.resolve(factory(this.ui, theme, this.keybindings, close))
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.then((c) => {
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if (closed) return;
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component = c;
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if (isOverlay) {
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const w = (component as { width?: number }).width;
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this.ui.showOverlay(component, w ? { width: w } : undefined);
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} else {
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this.editorContainer.clear();
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this.editorContainer.addChild(component);
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this.ui.setFocus(component);
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this.ui.requestRender();
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}
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})
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.catch((err) => {
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if (closed) return;
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if (!isOverlay) restoreEditor();
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reject(err);
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});
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});
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}
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