Breaking changes to Hook API:
- pi.send(text, attachments?) replaced with pi.sendMessage(message, triggerTurn?)
- Creates CustomMessageEntry instead of user messages
- Properly handles queuing during streaming via agent loop
- Supports optional turn triggering when idle
- New pi.appendEntry(customType, data?) for hook state persistence
- New pi.registerCommand(name, options) for custom slash commands
- Handler types renamed: SendHandler -> SendMessageHandler, new AppendEntryHandler
Implementation:
- AgentSession.sendHookMessage() handles all three cases:
- Streaming: queues message with _hookData marker, agent loop processes it
- Not streaming + triggerTurn: appends to state/session, calls agent.continue()
- Not streaming + no trigger: appends to state/session only
- message_end handler routes based on _hookData presence to correct persistence
- HookRunner gains getRegisteredCommands() and getCommand() methods
New types: HookMessage<T>, RegisteredCommand, CommandContext