clanker-agent/scripts/build-binaries.sh
Harivansh Rathi 0250f72976 move pi-mono into companion-cloud as apps/companion-os
- Copy all pi-mono source into apps/companion-os/
- Update Dockerfile to COPY pre-built binary instead of downloading from GitHub Releases
- Update deploy-staging.yml to build pi from source (bun compile) before Docker build
- Add apps/companion-os/** to path triggers
- No more cross-repo dispatch needed

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 09:22:50 -08:00

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#!/usr/bin/env bash
#
# Build pi binaries for all platforms locally.
# Mirrors .github/workflows/build-binaries.yml
#
# Usage:
# ./scripts/build-binaries.sh [--skip-deps] [--platform <platform>]
#
# Options:
# --skip-deps Skip installing cross-platform dependencies
# --platform <name> Build only for specified platform (darwin-arm64, darwin-x64, linux-x64, linux-arm64, windows-x64)
#
# Output:
# packages/coding-agent/binaries/
# pi-darwin-arm64.tar.gz
# pi-darwin-x64.tar.gz
# pi-linux-x64.tar.gz
# pi-linux-arm64.tar.gz
# pi-windows-x64.zip
set -euo pipefail
cd "$(dirname "$0")/.."
SKIP_DEPS=false
PLATFORM=""
while [[ $# -gt 0 ]]; do
case $1 in
--skip-deps)
SKIP_DEPS=true
shift
;;
--platform)
PLATFORM="$2"
shift 2
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Validate platform if specified
if [[ -n "$PLATFORM" ]]; then
case "$PLATFORM" in
darwin-arm64|darwin-x64|linux-x64|linux-arm64|windows-x64)
;;
*)
echo "Invalid platform: $PLATFORM"
echo "Valid platforms: darwin-arm64, darwin-x64, linux-x64, linux-arm64, windows-x64"
exit 1
;;
esac
fi
echo "==> Installing dependencies..."
npm ci
if [[ "$SKIP_DEPS" == "false" ]]; then
echo "==> Installing cross-platform native bindings..."
# npm ci only installs optional deps for the current platform
# We need all platform bindings for bun cross-compilation
# Use --force to bypass platform checks (os/cpu restrictions in package.json)
# Install all in one command to avoid npm removing packages from previous installs
npm install --no-save --force \
@mariozechner/clipboard-darwin-arm64@0.3.0 \
@mariozechner/clipboard-darwin-x64@0.3.0 \
@mariozechner/clipboard-linux-x64-gnu@0.3.0 \
@mariozechner/clipboard-linux-arm64-gnu@0.3.0 \
@mariozechner/clipboard-win32-x64-msvc@0.3.0 \
@img/sharp-darwin-arm64@0.34.5 \
@img/sharp-darwin-x64@0.34.5 \
@img/sharp-linux-x64@0.34.5 \
@img/sharp-linux-arm64@0.34.5 \
@img/sharp-win32-x64@0.34.5 \
@img/sharp-libvips-darwin-arm64@1.2.4 \
@img/sharp-libvips-darwin-x64@1.2.4 \
@img/sharp-libvips-linux-x64@1.2.4 \
@img/sharp-libvips-linux-arm64@1.2.4
else
echo "==> Skipping cross-platform native bindings (--skip-deps)"
fi
echo "==> Building all packages..."
npm run build
echo "==> Building binaries..."
cd packages/coding-agent
# Clean previous builds
rm -rf binaries
mkdir -p binaries/{darwin-arm64,darwin-x64,linux-x64,linux-arm64,windows-x64}
# Determine which platforms to build
if [[ -n "$PLATFORM" ]]; then
PLATFORMS=("$PLATFORM")
else
PLATFORMS=(darwin-arm64 darwin-x64 linux-x64 linux-arm64 windows-x64)
fi
for platform in "${PLATFORMS[@]}"; do
echo "Building for $platform..."
# Externalize koffi to avoid embedding all 18 platform .node files (~74MB)
# into every binary. Koffi is only used on Windows for VT input and the
# call site has a try/catch fallback. For Windows builds, we copy the
# appropriate .node file alongside the binary below.
if [[ "$platform" == "windows-x64" ]]; then
bun build --compile --external koffi --target=bun-$platform ./dist/cli.js --outfile binaries/$platform/pi.exe
else
bun build --compile --external koffi --target=bun-$platform ./dist/cli.js --outfile binaries/$platform/pi
fi
done
echo "==> Creating release archives..."
# Copy shared files to each platform directory
for platform in "${PLATFORMS[@]}"; do
cp package.json binaries/$platform/
cp README.md binaries/$platform/
cp CHANGELOG.md binaries/$platform/
cp ../../node_modules/@silvia-odwyer/photon-node/photon_rs_bg.wasm binaries/$platform/
mkdir -p binaries/$platform/theme
cp dist/modes/interactive/theme/*.json binaries/$platform/theme/
cp -r dist/core/export-html binaries/$platform/
cp -r docs binaries/$platform/
# Copy koffi native module for Windows (needed for VT input support)
if [[ "$platform" == "windows-x64" ]]; then
mkdir -p binaries/$platform/node_modules/koffi/build/koffi/win32_x64
cp ../../node_modules/koffi/index.js binaries/$platform/node_modules/koffi/
cp ../../node_modules/koffi/package.json binaries/$platform/node_modules/koffi/
cp ../../node_modules/koffi/build/koffi/win32_x64/koffi.node binaries/$platform/node_modules/koffi/build/koffi/win32_x64/
fi
done
# Create archives
cd binaries
for platform in "${PLATFORMS[@]}"; do
if [[ "$platform" == "windows-x64" ]]; then
# Windows (zip)
echo "Creating pi-$platform.zip..."
(cd $platform && zip -r ../pi-$platform.zip .)
else
# Unix platforms (tar.gz) - use wrapper directory for mise compatibility
echo "Creating pi-$platform.tar.gz..."
mv $platform pi && tar -czf pi-$platform.tar.gz pi && mv pi $platform
fi
done
# Extract archives for easy local testing
echo "==> Extracting archives for testing..."
for platform in "${PLATFORMS[@]}"; do
rm -rf $platform
if [[ "$platform" == "windows-x64" ]]; then
mkdir -p $platform && (cd $platform && unzip -q ../pi-$platform.zip)
else
tar -xzf pi-$platform.tar.gz && mv pi $platform
fi
done
echo ""
echo "==> Build complete!"
echo "Archives available in packages/coding-agent/binaries/"
ls -lh *.tar.gz *.zip 2>/dev/null || true
echo ""
echo "Extracted directories for testing:"
for platform in "${PLATFORMS[@]}"; do
echo " binaries/$platform/pi"
done