feat(inspector): improve session UI, skills dropdown, and visual polish

- Add delete button on ended sessions (visible on hover)
- Darken ended sessions with opacity and "ended" pill badge
- Sort ended sessions to bottom of list
- Add token usage pill in chat header
- Disable input when session ended
- Add Official Skills dropdown with SDK and Rivet presets
- Format session IDs shorter with full ID on hover
- Add arrow icon to "Configure persistence" link
- Add agent logo SVGs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Nicholas Kissel 2026-02-12 19:42:18 -08:00
parent ed30b5f068
commit 700f7dbae0
20 changed files with 1861 additions and 317 deletions

View file

@ -1,5 +1,5 @@
import { FolderOpen, Loader2, Plus, Trash2 } from "lucide-react";
import { useCallback, useEffect, useState } from "react";
import { ChevronDown, ChevronRight, FolderOpen, Loader2, Plus, Trash2 } from "lucide-react";
import { useCallback, useEffect, useRef, useState } from "react";
import type { SandboxAgent } from "sandbox-agent";
import { formatJson } from "../../utils/format";
@ -13,10 +13,47 @@ const SkillsTab = ({
}: {
getClient: () => SandboxAgent;
}) => {
const officialSkills = [
{
name: "Sandbox Agent SDK",
skillId: "sandbox-agent",
source: "rivet-dev/skills",
summary: "Skills bundle for fast Sandbox Agent SDK setup and consistent workflows.",
},
{
name: "Rivet",
skillId: "rivet",
source: "rivet-dev/skills",
summary: "Open-source platform for building, deploying, and scaling AI agents.",
features: [
"Session Persistence",
"Resumable Sessions",
"Multi-Agent Support",
"Realtime Events",
"Tool Call Visibility",
],
},
];
const [directory, setDirectory] = useState("/");
const [entries, setEntries] = useState<SkillEntry[]>([]);
const [loading, setLoading] = useState(false);
const [error, setError] = useState<string | null>(null);
const [copiedId, setCopiedId] = useState<string | null>(null);
const [showSdkSkills, setShowSdkSkills] = useState(false);
const dropdownRef = useRef<HTMLDivElement | null>(null);
useEffect(() => {
if (!showSdkSkills) return;
const handler = (event: MouseEvent) => {
if (!dropdownRef.current) return;
if (!dropdownRef.current.contains(event.target as Node)) {
setShowSdkSkills(false);
}
};
document.addEventListener("mousedown", handler);
return () => document.removeEventListener("mousedown", handler);
}, [showSdkSkills]);
// Add form state
const [editing, setEditing] = useState(false);
@ -128,11 +165,118 @@ const SkillsTab = ({
}
};
const fallbackCopy = (text: string) => {
const textarea = document.createElement("textarea");
textarea.value = text;
textarea.style.position = "fixed";
textarea.style.opacity = "0";
document.body.appendChild(textarea);
textarea.select();
document.execCommand("copy");
document.body.removeChild(textarea);
};
const copyText = async (id: string, text: string) => {
try {
if (navigator.clipboard && window.isSecureContext) {
await navigator.clipboard.writeText(text);
} else {
fallbackCopy(text);
}
setCopiedId(id);
window.setTimeout(() => {
setCopiedId((current) => (current === id ? null : current));
}, 1800);
} catch {
setError("Failed to copy snippet");
}
};
const applySkillPreset = (skill: typeof officialSkills[0]) => {
setEditing(true);
setEditName(skill.skillId);
setEditSource(skill.source);
setEditType("github");
setEditRef("");
setEditSubpath("");
setEditSkills(skill.skillId);
setEditError(null);
setShowSdkSkills(false);
};
const copySkillToInput = async (skillId: string) => {
const skill = officialSkills.find((s) => s.skillId === skillId);
if (skill) {
applySkillPreset(skill);
await copyText(`skill-input-${skillId}`, skillId);
}
};
return (
<>
<div className="inline-row" style={{ marginBottom: 12, justifyContent: "space-between" }}>
<span className="card-meta">Skills Configuration</span>
<div className="inline-row">
<div className="inline-row" style={{ gap: 6 }}>
<div style={{ position: "relative" }} ref={dropdownRef}>
<button
className="button secondary small"
onClick={() => setShowSdkSkills((prev) => !prev)}
title="Toggle official skills list"
>
{showSdkSkills ? <ChevronDown className="button-icon" style={{ width: 12, height: 12 }} /> : <ChevronRight className="button-icon" style={{ width: 12, height: 12 }} />}
Official Skills
</button>
{showSdkSkills && (
<div
style={{
position: "absolute",
top: "100%",
right: 0,
marginTop: 4,
width: 320,
background: "var(--bg)",
border: "1px solid var(--border)",
borderRadius: 8,
padding: 12,
zIndex: 100,
boxShadow: "0 4px 12px rgba(0,0,0,0.5)",
}}
>
<div className="card-meta" style={{ marginBottom: 8 }}>
Pick a skill to auto-fill the form.
</div>
{officialSkills.map((skill) => (
<div
key={skill.name}
style={{
border: "1px solid var(--border)",
borderRadius: 6,
padding: "8px 10px",
background: "var(--surface-2)",
marginBottom: 6,
}}
>
<div className="inline-row" style={{ justifyContent: "space-between", gap: 8, marginBottom: 4 }}>
<div style={{ fontWeight: 500, fontSize: 12 }}>{skill.name}</div>
<button className="button ghost small" onClick={() => void copySkillToInput(skill.skillId)}>
{copiedId === `skill-input-${skill.skillId}` ? "Filled" : "Use"}
</button>
</div>
<div className="card-meta" style={{ fontSize: 10, marginBottom: skill.features ? 6 : 0 }}>{skill.summary}</div>
{skill.features && (
<div style={{ display: "flex", flexWrap: "wrap", gap: 4 }}>
{skill.features.map((feature) => (
<span key={feature} className="pill accent" style={{ fontSize: 9 }}>
{feature}
</span>
))}
</div>
)}
</div>
))}
</div>
)}
</div>
{!editing && (
<button className="button secondary small" onClick={startAdd}>
<Plus className="button-icon" style={{ width: 12, height: 12 }} />