co-mono/packages/coding-agent/docs/hooks.md
Helmut Januschka 059292ead1 WIP: Add hook API for dynamic tool control with plan-mode hook example
- Add pi.getTools() and pi.setTools(toolNames) to HookAPI
- Hooks can now enable/disable tools dynamically
- Changes take effect on next agent turn

New example hook: plan-mode.ts
- Claude Code-style read-only exploration mode
- /plan command toggles plan mode on/off
- Plan mode tools: read, bash, grep, find, ls
- Edit/write tools disabled in plan mode
- Injects context telling agent about restrictions
- After each response, prompts to execute/stay/refine
- State persists across sessions
2026-01-04 18:13:28 +01:00

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Markdown

> pi can create hooks. Ask it to build one for your use case.
# Hooks
Hooks are TypeScript modules that extend pi's behavior by subscribing to lifecycle events. They can intercept tool calls, prompt the user, modify results, inject messages, and more.
**Key capabilities:**
- **User interaction** - Hooks can prompt users via `ctx.ui` (select, confirm, input, notify)
- **Custom UI components** - Full TUI components with keyboard input via `ctx.ui.custom()`
- **Custom slash commands** - Register commands like `/mycommand` via `pi.registerCommand()`
- **Event interception** - Block or modify tool calls, inject context, customize compaction
- **Session persistence** - Store hook state that survives restarts via `pi.appendEntry()`
**Example use cases:**
- Permission gates (confirm before `rm -rf`, `sudo`, etc.)
- Git checkpointing (stash at each turn, restore on `/branch`)
- Path protection (block writes to `.env`, `node_modules/`)
- External integrations (file watchers, webhooks, CI triggers)
- Interactive tools (games, wizards, custom dialogs)
See [examples/hooks/](../examples/hooks/) for working implementations, including a [snake game](../examples/hooks/snake.ts) demonstrating custom UI.
## Quick Start
Create `~/.pi/agent/hooks/my-hook.ts`:
```typescript
import type { HookAPI } from "@mariozechner/pi-coding-agent";
export default function (pi: HookAPI) {
pi.on("session_start", async (_event, ctx) => {
ctx.ui.notify("Hook loaded!", "info");
});
pi.on("tool_call", async (event, ctx) => {
if (event.toolName === "bash" && event.input.command?.includes("rm -rf")) {
const ok = await ctx.ui.confirm("Dangerous!", "Allow rm -rf?");
if (!ok) return { block: true, reason: "Blocked by user" };
}
});
}
```
Test with `--hook` flag:
```bash
pi --hook ./my-hook.ts
```
## Hook Locations
Hooks are auto-discovered from:
| Location | Scope |
|----------|-------|
| `~/.pi/agent/hooks/*.ts` | Global (all projects) |
| `.pi/hooks/*.ts` | Project-local |
Additional paths via `settings.json`:
```json
{
"hooks": ["/path/to/hook.ts"]
}
```
## Available Imports
| Package | Purpose |
|---------|---------|
| `@mariozechner/pi-coding-agent/hooks` | Hook types (`HookAPI`, `HookContext`, events) |
| `@mariozechner/pi-coding-agent` | Additional types if needed |
| `@mariozechner/pi-ai` | AI utilities |
| `@mariozechner/pi-tui` | TUI components |
Node.js built-ins (`node:fs`, `node:path`, etc.) are also available.
## Writing a Hook
A hook exports a default function that receives `HookAPI`:
```typescript
import type { HookAPI } from "@mariozechner/pi-coding-agent";
export default function (pi: HookAPI) {
// Subscribe to events
pi.on("event_name", async (event, ctx) => {
// Handle event
});
}
```
Hooks are loaded via [jiti](https://github.com/unjs/jiti), so TypeScript works without compilation.
## Events
### Lifecycle Overview
```
pi starts
└─► session_start
user sends prompt ─────────────────────────────────────────┐
│ │
├─► before_agent_start (can inject message) │
├─► agent_start │
│ │
│ ┌─── turn (repeats while LLM calls tools) ───┐ │
│ │ │ │
│ ├─► turn_start │ │
│ ├─► context (can modify messages) │ │
│ │ │ │
│ │ LLM responds, may call tools: │ │
│ │ ├─► tool_call (can block) │ │
│ │ │ tool executes │ │
│ │ └─► tool_result (can modify) │ │
│ │ │ │
│ └─► turn_end │ │
│ │
└─► agent_end │
user sends another prompt ◄────────────────────────────────┘
/new (new session) or /resume (switch session)
├─► session_before_switch (can cancel, has reason: "new" | "resume")
└─► session_switch (has reason: "new" | "resume")
/branch
├─► session_before_branch (can cancel)
└─► session_branch
/compact or auto-compaction
├─► session_before_compact (can cancel or customize)
└─► session_compact
/tree navigation
├─► session_before_tree (can cancel or customize)
└─► session_tree
exit (Ctrl+C, Ctrl+D)
└─► session_shutdown
```
### Session Events
#### session_start
Fired on initial session load.
```typescript
pi.on("session_start", async (_event, ctx) => {
ctx.ui.notify(`Session: ${ctx.sessionManager.getSessionFile() ?? "ephemeral"}`, "info");
});
```
#### session_before_switch / session_switch
Fired when starting a new session (`/new`) or switching sessions (`/resume`).
```typescript
pi.on("session_before_switch", async (event, ctx) => {
// event.reason - "new" (starting fresh) or "resume" (switching to existing)
// event.targetSessionFile - session we're switching to (only for "resume")
if (event.reason === "new") {
const ok = await ctx.ui.confirm("Clear?", "Delete all messages?");
if (!ok) return { cancel: true };
}
return { cancel: true }; // Cancel the switch/new
});
pi.on("session_switch", async (event, ctx) => {
// event.reason - "new" or "resume"
// event.previousSessionFile - session we came from
});
```
#### session_before_branch / session_branch
Fired when branching via `/branch`.
```typescript
pi.on("session_before_branch", async (event, ctx) => {
// event.entryId - ID of the entry being branched from
return { cancel: true }; // Cancel branch
// OR
return { skipConversationRestore: true }; // Branch but don't rewind messages
});
pi.on("session_branch", async (event, ctx) => {
// event.previousSessionFile - previous session file
});
```
The `skipConversationRestore` option is useful for checkpoint hooks that restore code state separately.
#### session_before_compact / session_compact
Fired on compaction. See [compaction.md](compaction.md) for details.
```typescript
pi.on("session_before_compact", async (event, ctx) => {
const { preparation, branchEntries, customInstructions, signal } = event;
// Cancel:
return { cancel: true };
// Custom summary:
return {
compaction: {
summary: "...",
firstKeptEntryId: preparation.firstKeptEntryId,
tokensBefore: preparation.tokensBefore,
}
};
});
pi.on("session_compact", async (event, ctx) => {
// event.compactionEntry - the saved compaction
// event.fromHook - whether hook provided it
});
```
#### session_before_tree / session_tree
Fired on `/tree` navigation. Always fires regardless of user's summarization choice. See [compaction.md](compaction.md) for details.
```typescript
pi.on("session_before_tree", async (event, ctx) => {
const { preparation, signal } = event;
// preparation.targetId, oldLeafId, commonAncestorId, entriesToSummarize
// preparation.userWantsSummary - whether user chose to summarize
return { cancel: true };
// OR provide custom summary (only used if userWantsSummary is true):
return { summary: { summary: "...", details: {} } };
});
pi.on("session_tree", async (event, ctx) => {
// event.newLeafId, oldLeafId, summaryEntry, fromHook
});
```
#### session_shutdown
Fired on exit (Ctrl+C, Ctrl+D, SIGTERM).
```typescript
pi.on("session_shutdown", async (_event, ctx) => {
// Cleanup, save state, etc.
});
```
### Agent Events
#### before_agent_start
Fired after user submits prompt, before agent loop. Can inject a persistent message.
```typescript
pi.on("before_agent_start", async (event, ctx) => {
// event.prompt - user's prompt text
// event.images - attached images (if any)
return {
message: {
customType: "my-hook",
content: "Additional context for the LLM",
display: true, // Show in TUI
}
};
});
```
The injected message is persisted as `CustomMessageEntry` and sent to the LLM.
#### agent_start / agent_end
Fired once per user prompt.
```typescript
pi.on("agent_start", async (_event, ctx) => {});
pi.on("agent_end", async (event, ctx) => {
// event.messages - messages from this prompt
});
```
#### turn_start / turn_end
Fired for each turn (one LLM response + tool calls).
```typescript
pi.on("turn_start", async (event, ctx) => {
// event.turnIndex, event.timestamp
});
pi.on("turn_end", async (event, ctx) => {
// event.turnIndex
// event.message - assistant's response
// event.toolResults - tool results from this turn
});
```
#### context
Fired before each LLM call. Modify messages non-destructively (session unchanged).
```typescript
pi.on("context", async (event, ctx) => {
// event.messages - deep copy, safe to modify
// Filter or transform messages
const filtered = event.messages.filter(m => !shouldPrune(m));
return { messages: filtered };
});
```
### Tool Events
#### tool_call
Fired before tool executes. **Can block.**
```typescript
pi.on("tool_call", async (event, ctx) => {
// event.toolName - "bash", "read", "write", "edit", etc.
// event.toolCallId
// event.input - tool parameters
if (shouldBlock(event)) {
return { block: true, reason: "Not allowed" };
}
});
```
Tool inputs:
- `bash`: `{ command, timeout? }`
- `read`: `{ path, offset?, limit? }`
- `write`: `{ path, content }`
- `edit`: `{ path, oldText, newText }`
- `ls`: `{ path?, limit? }`
- `find`: `{ pattern, path?, limit? }`
- `grep`: `{ pattern, path?, glob?, ignoreCase?, literal?, context?, limit? }`
#### tool_result
Fired after tool executes (including errors). **Can modify result.**
Check `event.isError` to distinguish successful executions from failures.
```typescript
pi.on("tool_result", async (event, ctx) => {
// event.toolName, event.toolCallId, event.input
// event.content - array of TextContent | ImageContent
// event.details - tool-specific (see below)
// event.isError - true if the tool threw an error
if (event.isError) {
// Handle error case
}
// Modify result:
return { content: [...], details: {...}, isError: false };
});
```
Use type guards for typed details:
```typescript
import { isBashToolResult } from "@mariozechner/pi-coding-agent";
pi.on("tool_result", async (event, ctx) => {
if (isBashToolResult(event)) {
// event.details is BashToolDetails | undefined
if (event.details?.truncation?.truncated) {
// Full output at event.details.fullOutputPath
}
}
});
```
Available guards: `isBashToolResult`, `isReadToolResult`, `isEditToolResult`, `isWriteToolResult`, `isGrepToolResult`, `isFindToolResult`, `isLsToolResult`.
## HookContext
Every handler receives `ctx: HookContext`:
### ctx.ui
UI methods for user interaction. Hooks can prompt users and even render custom TUI components.
**Built-in dialogs:**
```typescript
// Select from options
const choice = await ctx.ui.select("Pick one:", ["A", "B", "C"]);
// Returns selected string or undefined if cancelled
// Confirm dialog
const ok = await ctx.ui.confirm("Delete?", "This cannot be undone");
// Returns true or false
// Text input (single line)
const name = await ctx.ui.input("Name:", "placeholder");
// Returns string or undefined if cancelled
// Multi-line editor (with Ctrl+G for external editor)
const text = await ctx.ui.editor("Edit prompt:", "prefilled text");
// Returns edited text or undefined if cancelled (Escape)
// Ctrl+Enter to submit, Ctrl+G to open $VISUAL or $EDITOR
// Notification (non-blocking)
ctx.ui.notify("Done!", "info"); // "info" | "warning" | "error"
// Set status text in footer (persistent until cleared)
ctx.ui.setStatus("my-hook", "Processing 5/10..."); // Set status
ctx.ui.setStatus("my-hook", undefined); // Clear status
// Set the core input editor text (pre-fill prompts, generated content)
ctx.ui.setEditorText("Generated prompt text here...");
// Get current editor text
const currentText = ctx.ui.getEditorText();
```
**Status text notes:**
- Multiple hooks can set their own status using unique keys
- Statuses are displayed on a single line in the footer, sorted alphabetically by key
- Text is sanitized (newlines/tabs replaced with spaces) and truncated to terminal width
- Use `ctx.ui.theme` to style status text with theme colors (see below)
**Styling with theme colors:**
Use `ctx.ui.theme` to apply consistent colors that respect the user's theme:
```typescript
const theme = ctx.ui.theme;
// Foreground colors
ctx.ui.setStatus("my-hook", theme.fg("success", "✓") + theme.fg("dim", " Ready"));
ctx.ui.setStatus("my-hook", theme.fg("error", "✗") + theme.fg("dim", " Failed"));
ctx.ui.setStatus("my-hook", theme.fg("accent", "●") + theme.fg("dim", " Working..."));
// Available fg colors: accent, success, error, warning, muted, dim, text, and more
// See docs/theme.md for the full list of theme colors
```
See [examples/hooks/status-line.ts](../examples/hooks/status-line.ts) for a complete example.
**Custom components:**
Show a custom TUI component with keyboard focus:
```typescript
import { BorderedLoader } from "@mariozechner/pi-coding-agent";
const result = await ctx.ui.custom((tui, theme, done) => {
const loader = new BorderedLoader(tui, theme, "Working...");
loader.onAbort = () => done(null);
doWork(loader.signal).then(done).catch(() => done(null));
return loader; // Return the component directly, do NOT wrap in Box/Container
});
```
**Important:** Return your component directly from the callback. Do not wrap it in a `Box` or `Container`, as this breaks input handling.
Your component can:
- Implement `handleInput(data: string)` to receive keyboard input
- Implement `render(width: number): string[]` to render lines
- Implement `invalidate()` to clear cached render
- Implement `dispose()` for cleanup when closed
- Call `tui.requestRender()` to trigger re-render
- Call `done(result)` when done to restore normal UI
See [examples/hooks/qna.ts](../examples/hooks/qna.ts) for a loader pattern and [examples/hooks/snake.ts](../examples/hooks/snake.ts) for a game. See [tui.md](tui.md) for the full component API.
### ctx.hasUI
`false` in print mode (`-p`), JSON print mode, and RPC mode. Always check before using `ctx.ui`:
```typescript
if (ctx.hasUI) {
const choice = await ctx.ui.select(...);
} else {
// Default behavior
}
```
### ctx.cwd
Current working directory.
### ctx.sessionManager
Read-only access to session state. See `ReadonlySessionManager` in [`src/core/session-manager.ts`](../src/core/session-manager.ts).
```typescript
// Session info
ctx.sessionManager.getCwd() // Working directory
ctx.sessionManager.getSessionDir() // Session directory (~/.pi/agent/sessions)
ctx.sessionManager.getSessionId() // Current session ID
ctx.sessionManager.getSessionFile() // Session file path (undefined with --no-session)
// Entries
ctx.sessionManager.getEntries() // All entries (excludes header)
ctx.sessionManager.getHeader() // Session header entry
ctx.sessionManager.getEntry(id) // Specific entry by ID
ctx.sessionManager.getLabel(id) // Entry label (if any)
// Tree navigation
ctx.sessionManager.getBranch() // Current branch (root to leaf)
ctx.sessionManager.getBranch(leafId) // Specific branch
ctx.sessionManager.getTree() // Full tree structure
ctx.sessionManager.getLeafId() // Current leaf entry ID
ctx.sessionManager.getLeafEntry() // Current leaf entry
```
Use `pi.sendMessage()` or `pi.appendEntry()` for writes.
### ctx.modelRegistry
Access to models and API keys:
```typescript
// Get API key for a model
const apiKey = await ctx.modelRegistry.getApiKey(model);
// Get available models
const models = ctx.modelRegistry.getAvailableModels();
```
### ctx.model
Current model, or `undefined` if none selected yet. Use for LLM calls in hooks:
```typescript
if (ctx.model) {
const apiKey = await ctx.modelRegistry.getApiKey(ctx.model);
// Use with @mariozechner/pi-ai complete()
}
```
### ctx.isIdle()
Returns `true` if the agent is not currently streaming:
```typescript
if (ctx.isIdle()) {
// Agent is not processing
}
```
### ctx.abort()
Abort the current agent operation (fire-and-forget, does not wait):
```typescript
await ctx.abort();
```
### ctx.hasPendingMessages()
Check if there are messages pending (user typed while agent was streaming):
```typescript
if (ctx.hasPendingMessages()) {
// Skip interactive prompt, let pending messages take over
return;
}
```
## HookCommandContext (Slash Commands Only)
Slash command handlers receive `HookCommandContext`, which extends `HookContext` with session control methods. These methods are only safe in user-initiated commands because they can cause deadlocks if called from event handlers (which run inside the agent loop).
### ctx.waitForIdle()
Wait for the agent to finish streaming:
```typescript
await ctx.waitForIdle();
// Agent is now idle
```
### ctx.newSession(options?)
Create a new session, optionally with initialization:
```typescript
const result = await ctx.newSession({
parentSession: ctx.sessionManager.getSessionFile(), // Track lineage
setup: async (sm) => {
// Initialize the new session
sm.appendMessage({
role: "user",
content: [{ type: "text", text: "Context from previous session..." }],
timestamp: Date.now(),
});
},
});
if (result.cancelled) {
// A hook cancelled the new session
}
```
### ctx.branch(entryId)
Branch from a specific entry, creating a new session file:
```typescript
const result = await ctx.branch("entry-id-123");
if (!result.cancelled) {
// Now in the branched session
}
```
### ctx.navigateTree(targetId, options?)
Navigate to a different point in the session tree:
```typescript
const result = await ctx.navigateTree("entry-id-456", {
summarize: true, // Summarize the abandoned branch
});
```
## HookAPI Methods
### pi.on(event, handler)
Subscribe to events. See [Events](#events) for all event types.
### pi.sendMessage(message, options?)
Inject a message into the session. Creates a `CustomMessageEntry` that participates in the LLM context.
```typescript
pi.sendMessage({
customType: "my-hook", // Your hook's identifier
content: "Message text", // string or (TextContent | ImageContent)[]
display: true, // Show in TUI
details: { ... }, // Optional metadata (not sent to LLM)
}, {
triggerTurn: true, // If true and agent is idle, triggers LLM response
deliverAs: "steer", // "steer" (default) or "followUp" when agent is streaming
});
```
**Storage and timing:**
- The message is appended to the session file immediately as a `CustomMessageEntry`
- If the agent is currently streaming:
- `deliverAs: "steer"` (default): Delivered after current tool execution, interrupts remaining tools
- `deliverAs: "followUp"`: Delivered only after agent finishes all work
- If `triggerTurn` is true and the agent is idle, a new agent loop starts
**LLM context:**
- `CustomMessageEntry` is converted to a user message when building context for the LLM
- Only `content` is sent to the LLM; `details` is for rendering/state only
**TUI display:**
- If `display: true`, the message appears in the chat with purple styling (customMessageBg, customMessageText, customMessageLabel theme colors)
- If `display: false`, the message is hidden from the TUI but still sent to the LLM
- Use `pi.registerMessageRenderer()` to customize how your messages render (see below)
### pi.appendEntry(customType, data?)
Persist hook state. Creates `CustomEntry` (does NOT participate in LLM context).
```typescript
// Save state
pi.appendEntry("my-hook-state", { count: 42 });
// Restore on reload
pi.on("session_start", async (_event, ctx) => {
for (const entry of ctx.sessionManager.getEntries()) {
if (entry.type === "custom" && entry.customType === "my-hook-state") {
// Reconstruct from entry.data
}
}
});
```
### pi.registerCommand(name, options)
Register a custom slash command:
```typescript
pi.registerCommand("stats", {
description: "Show session statistics",
handler: async (args, ctx) => {
// args = everything after /stats
const count = ctx.sessionManager.getEntries().length;
ctx.ui.notify(`${count} entries`, "info");
}
});
```
For long-running commands (e.g., LLM calls), use `ctx.ui.custom()` with a loader. See [examples/hooks/qna.ts](../examples/hooks/qna.ts).
To trigger LLM after command, call `pi.sendMessage(..., { triggerTurn: true })`.
### pi.registerMessageRenderer(customType, renderer)
Register a custom TUI renderer for `CustomMessageEntry` messages with your `customType`. Without a custom renderer, messages display with default purple styling showing the content as-is.
```typescript
import { Text } from "@mariozechner/pi-tui";
pi.registerMessageRenderer("my-hook", (message, options, theme) => {
// message.content - the message content (string or content array)
// message.details - your custom metadata
// options.expanded - true if user pressed Ctrl+O
const prefix = theme.fg("accent", `[${message.details?.label ?? "INFO"}] `);
const text = typeof message.content === "string"
? message.content
: message.content.map(c => c.type === "text" ? c.text : "[image]").join("");
return new Text(prefix + theme.fg("text", text), 0, 0);
});
```
**Renderer signature:**
```typescript
type HookMessageRenderer = (
message: CustomMessageEntry,
options: { expanded: boolean },
theme: Theme
) => Component | null;
```
Return `null` to use default rendering. The returned component is wrapped in a styled Box by the TUI. See [tui.md](tui.md) for component details.
### pi.exec(command, args, options?)
Execute a shell command:
```typescript
const result = await pi.exec("git", ["status"], {
signal, // AbortSignal
timeout, // Milliseconds
});
// result.stdout, result.stderr, result.code, result.killed
```
### pi.getTools()
Get the names of currently active tools:
```typescript
const toolNames = pi.getTools();
// ["read", "bash", "edit", "write"]
```
### pi.setTools(toolNames)
Set the active tools by name. Changes take effect on the next agent turn.
```typescript
// Switch to read-only mode (plan mode)
pi.setTools(["read", "bash", "grep", "find", "ls"]);
// Restore full access
pi.setTools(["read", "bash", "edit", "write"]);
```
Only built-in tools can be enabled/disabled. Custom tools are always active. Unknown tool names are ignored.
## Examples
### Permission Gate
```typescript
import type { HookAPI } from "@mariozechner/pi-coding-agent";
export default function (pi: HookAPI) {
const dangerous = [/\brm\s+(-rf?|--recursive)/i, /\bsudo\b/i];
pi.on("tool_call", async (event, ctx) => {
if (event.toolName !== "bash") return;
const cmd = event.input.command as string;
if (dangerous.some(p => p.test(cmd))) {
if (!ctx.hasUI) {
return { block: true, reason: "Dangerous (no UI)" };
}
const ok = await ctx.ui.confirm("Dangerous!", `Allow: ${cmd}?`);
if (!ok) return { block: true, reason: "Blocked by user" };
}
});
}
```
### Protected Paths
```typescript
import type { HookAPI } from "@mariozechner/pi-coding-agent";
export default function (pi: HookAPI) {
const protectedPaths = [".env", ".git/", "node_modules/"];
pi.on("tool_call", async (event, ctx) => {
if (event.toolName !== "write" && event.toolName !== "edit") return;
const path = event.input.path as string;
if (protectedPaths.some(p => path.includes(p))) {
ctx.ui.notify(`Blocked: ${path}`, "warning");
return { block: true, reason: `Protected: ${path}` };
}
});
}
```
### Git Checkpoint
```typescript
import type { HookAPI } from "@mariozechner/pi-coding-agent";
export default function (pi: HookAPI) {
const checkpoints = new Map<string, string>();
let currentEntryId: string | undefined;
pi.on("tool_result", async (_event, ctx) => {
const leaf = ctx.sessionManager.getLeafEntry();
if (leaf) currentEntryId = leaf.id;
});
pi.on("turn_start", async () => {
const { stdout } = await pi.exec("git", ["stash", "create"]);
if (stdout.trim() && currentEntryId) {
checkpoints.set(currentEntryId, stdout.trim());
}
});
pi.on("session_before_branch", async (event, ctx) => {
const ref = checkpoints.get(event.entryId);
if (!ref || !ctx.hasUI) return;
const ok = await ctx.ui.confirm("Restore?", "Restore code to checkpoint?");
if (ok) {
await pi.exec("git", ["stash", "apply", ref]);
ctx.ui.notify("Code restored", "info");
}
});
pi.on("agent_end", () => checkpoints.clear());
}
```
### Custom Command
See [examples/hooks/snake.ts](../examples/hooks/snake.ts) for a complete example with `registerCommand()`, `ui.custom()`, and session persistence.
## Mode Behavior
| Mode | UI Methods | Notes |
|------|-----------|-------|
| Interactive | Full TUI | Normal operation |
| RPC | JSON protocol | Host handles UI |
| Print (`-p`) | No-op (returns null/false) | Hooks run but can't prompt |
In print mode, `select()` returns `undefined`, `confirm()` returns `false`, `input()` returns `undefined`, `getEditorText()` returns `""`, and `setEditorText()`/`setStatus()` are no-ops. Design hooks to handle this by checking `ctx.hasUI`.
## Error Handling
- Hook errors are logged, agent continues
- `tool_call` errors block the tool (fail-safe)
- Errors display in UI with hook path and message
- If a hook hangs, use Ctrl+C to abort
## Debugging
1. Open VS Code in hooks directory
2. Open JavaScript Debug Terminal (Ctrl+Shift+P → "JavaScript Debug Terminal")
3. Set breakpoints
4. Run `pi --hook ./my-hook.ts`